Wood 091 B brings a beige, birch and clean surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Wood 091 B carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Unity, Cinema 4D, Marmoset Toolbag, 3ds Max and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Purchase grants you permanent access via your account. Combine Wood 091 B with any two other assets in the same checkout to trigger the bundle discount automatically.
