Metal 042 B brings a dirty, gold and metal surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Marmoset Toolbag.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Metal 042 B integrates without negotiation. VFX departments will recognise the workflow immediately.
Drop into Marmoset Toolbag, Blender, Maya, Unreal Engine and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

There are no reviews yet.