Surface character: bricks, dirty and mossy. Bricks 079 is a bricks material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at indie game studios who prefer accuracy over flair. Bricks 079 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across Unity, Cinema 4D, Unreal Engine, Maya and Marmoset Toolbag. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Bricks 079 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
