Scattered Leaves 008 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the autumn, fall character of real scattered leaves surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Scattered Leaves 008 integrates without negotiation. Product visualisers will recognise the workflow immediately.
Drop into Houdini, 3ds Max, Unreal Engine, Marmoset Toolbag and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

There are no reviews yet.