Metal Plates 016 A brings a metal, panels and plates surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Metal Plates 016 An integrates without negotiation. Product visualisers will recognise the workflow immediately.
Drop into Unity, Cinema 4D, Marmoset Toolbag, Maya and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Metal Plates 016 An integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

There are no reviews yet.