Metal 041 C is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the iron, metal character of real metal surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, metalness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: motion designers can drop Metal 041 C into their material library and continue working without a single rebake.
Metal 041 C loads cleanly into Cinema 4D, Marmoset Toolbag, Houdini, Unreal Engine and Unity. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
