Bricks 009 brings a bricks, modern and red surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Bricks 009 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Engine compatibility: Maya, Cinema 4D, Blender, Marmoset Toolbag and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Bricks 009 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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