In stock

Castle Wall Variation

34.58$

Castle Wall Variation — a rock material pack with verified normal-map convention and tiling.

SKU: TA-PH-CASTLE_WALL_VARRIATION Tags: , , , ,
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Castle Wall Variation brings a wall, rough and blocks surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Marmoset Toolbag.

Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.

Targeted at indie game studios who prefer accuracy over flair. Castle Wall Variation won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Drop into Marmoset Toolbag, 3ds Max, Unity, Cinema 4D and Unreal Engine without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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