Rocks 003 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the modern, rocks character of real rocks surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Rocks 003 into their material library and continue working without a single rebake.
Rocks 003 loads cleanly into Cinema 4D, Maya, Blender, Marmoset Toolbag and Unreal Engine. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

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