In stock

Concrete Floor 01

38.75

Tile-tested rough pack — rough, park and concrete character with the maps your shader graph expects.

SKU: TA-PH-CONCRETE_FLOOR_01 Tags: , , , ,
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Concrete Floor 01 delivers a concrete PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.

All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Built for product visualisers who need a material to drop into a scene and stay there. Concrete Floor 01 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.

Engine compatibility: Marmoset Toolbag, Houdini, Unreal Engine, Unity and Cinema 4D. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.