Surface character: diamond, floor and industrial. Diamond Plate 006 D is a diamond plate material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, ambient-occlusion, metalness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Targeted at motion designers who prefer accuracy over flair. Diamond Plate 006 D won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Compatible with Houdini, Blender, Unreal Engine, Marmoset Toolbag and 3ds Max. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Diamond Plate 006 D stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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