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Fence 008 B

37.83

A fence, grate PBR pack tested for clean tiling and accurate shading in 3ds Max.

SKU: TA-ACG-FENCE008B Tags: , ,
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Fence 008 B is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the fence, grate character of real fence surfaces without forcing you to spend an evening rebaking maps.

All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, opacity, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Targeted at product visualisers who prefer accuracy over flair. Fence 008 B won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Engine compatibility: 3ds Max, Unreal Engine, Unity, Houdini and Marmoset Toolbag. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

Purchase grants you permanent access via your account. Combine Fence 008 B with any two other assets in the same checkout to trigger the bundle discount automatically.