In stock

Metal 018

30.09$

Metal 018: tile-mapped metal material — bronze, dark and erode, 8K, drop and render.

SKU: TA-ACG-METAL018 Tags: , , , , ,
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Metal 018 brings a bronze, dark and erode surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Marmoset Toolbag.

Maps included: color, displacement, normal, roughness, metalness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.

Suited for any pipeline that respects PBR conventions: indie game studios can drop Metal 018 into their material library and continue working without a single rebake.

Drop into Marmoset Toolbag, Maya, Cinema 4D, 3ds Max and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

Purchase grants you permanent access via your account. Combine Metal 018 with any two other assets in the same checkout to trigger the bundle discount automatically.

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