In stock

Ground 039

39.26

Ground 039 delivers color, displacement, normal, roughness, ambient-occlusion maps ready to drop into Blender or any modern renderer.

SKU: TA-ACG-GROUND039 Tags: , , , ,
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Surface character: dirt, gravel and ground. Ground 039 is a ground material captured for production rendering, with maps that behave the way your shader graph expects.

All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Suited for any pipeline that respects PBR conventions: ArchViz teams can drop Ground 039 into their material library and continue working without a single rebake.

Compatible with Blender, Houdini, Cinema 4D, Marmoset Toolbag and Maya. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

Every purchase is final and lifetime. Ground 039 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.