Marble 003 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the clean, grey character of real marble surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for ArchViz teams who need a material to drop into a scene and stay there. Marble 003 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Unreal Engine, 3ds Max, Marmoset Toolbag, Cinema 4D and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

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