In stock

Wood Floor 025

48.19$

Tile-tested clean pack — clean, dark and floor character with the maps your shader graph expects.

SKU: TA-ACG-WOODFLOOR025 Tags: , , , , ,
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Wood Floor 025 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the clean, dark character of real wood floor surfaces without forcing you to spend an evening rebaking maps.

Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.

Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wood Floor 025 integrates without negotiation. Motion designers will recognise the workflow immediately.

Drop into Cinema 4D, Unreal Engine, Houdini, Maya and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

Once purchased, Wood Floor 025 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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