In stock

Metal 062 C

33.70

Ready-for-Marmoset PBR set capturing damaged character with full color, displacement, normal, roughness, metalness coverage.

SKU: TA-ACG-METAL062C Tags: , , ,
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Surface character: damaged, dirty and metal. Metal 062 C is a metal material captured for production rendering, with maps that behave the way your shader graph expects.

Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, metalness channels — exactly what a metallic-roughness pipeline needs to render predictably.

Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Metal 062 C carries enough resolution for hero shots and tiles cleanly for repeating surfaces.

Drop into Houdini, Unreal Engine, Blender, Cinema 4D and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.