Old Mosaic Floor is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the road, weathered character of real floor surfaces without forcing you to spend an evening rebaking maps.
The pack is shipped at up to 2K in JPG, PNG and EXR. Color, normal, roughness, displacement, AO channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Old Mosaic Floor carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Blender, Maya, 3ds Max, Unreal Engine and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Old Mosaic Floor stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
