Park Dirt delivers an outdoor PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Park Dirt integrates without negotiation. VFX departments will recognise the workflow immediately.
Drop into Maya, Unreal Engine, Houdini, Blender and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Park Dirt integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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