This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Paving Stones 100 ships ready for production use, not as a sample.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: ArchViz teams can drop Paving Stones 100 into their material library and continue working without a single rebake.
Drop into Houdini, Unreal Engine, Unity, Blender and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Paving Stones 100 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
