In stock

Rock 3

33.79$

Rock 3: tile-mapped rock material — grey, seaside and rough, 8K, drop and render.

SKU: TA-PH-ROCK_3 Tags: , , , , ,
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Surface character: grey, seaside and rough. Rock 3 is a rock material captured for production rendering, with maps that behave the way your shader graph expects.

Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.

Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Rock 3 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.

Compatible with Houdini, Blender, 3ds Max, Maya and Cinema 4D. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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