This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Tiles 040 ships ready for production use, not as a sample.
Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Tiles 040 integrates without negotiation. ArchViz teams will recognise the workflow immediately.
Engine compatibility: Blender, Unreal Engine, Marmoset Toolbag, Cinema 4D and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Purchase grants you permanent access via your account. Combine Tiles 040 with any two other assets in the same checkout to trigger the bundle discount automatically.
