This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Tiles 107 ships ready for production use, not as a sample.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: motion designers can drop Tiles 107 into their material library and continue working without a single rebake.
Drop into Houdini, Unreal Engine, Cinema 4D, Blender and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

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