This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Wicker 012 A ships ready for production use, not as a sample.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, opacity, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: motion designers can drop Wicker 012 An into their material library and continue working without a single rebake.
Drop into Cinema 4D, Marmoset Toolbag, Unity, Unreal Engine and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Wicker 012 A stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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