Yellow Bricks brings a wall, rough and uneven surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Houdini.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Yellow Bricks integrates without negotiation. Motion designers will recognise the workflow immediately.
Tested across Houdini, 3ds Max, Cinema 4D, Maya and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Purchase grants you permanent access via your account. Combine Yellow Bricks with any two other assets in the same checkout to trigger the bundle discount automatically.

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