In stock

Wood 011

37.48

Wood 011 — a wood surface for ArchViz teams: color, displacement, normal, roughness, ambient-occlusion, 2K, ready.

SKU: TA-ACG-WOOD011 Tags: , , , ,
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Wood 011 delivers a wood PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.

Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.

Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wood 011 integrates without negotiation. ArchViz teams will recognise the workflow immediately.

Compatible with Unity, 3ds Max, Marmoset Toolbag, Maya and Cinema 4D. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

Purchase grants you permanent access via your account. Combine Wood 011 with any two other assets in the same checkout to trigger the bundle discount automatically.