Rock 048 brings a dark, rock and rough surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Marmoset Toolbag.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at motion designers who prefer accuracy over flair. Rock 048 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across Marmoset Toolbag, Houdini, Maya, Cinema 4D and 3ds Max. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Purchase grants you permanent access via your account. Combine Rock 048 with any two other assets in the same checkout to trigger the bundle discount automatically.
