Surface character: dirty, rough and square. Tiles 039 is a tiles material captured for production rendering, with maps that behave the way your shader graph expects.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: ArchViz teams can drop Tiles 039 into their material library and continue working without a single rebake.
Engine compatibility: Cinema 4D, Maya, Houdini, Unreal Engine and Marmoset Toolbag. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Tiles 039 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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